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How mastering three diverse skills has shaped Steve Mwangi’s success

PreMortem.Games

He’s not just an indie game developer; he’s a music producer and a 3D animator. As a child, he was delighted by action-packed animations like Kung Fu Panda and was drawn to stick-figure animations, particularly for their captivating fighting scenes. They hired him to create animations for an augmented reality game.

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Capcom: Over 40 Years in the Market – A Brief History 

Game Errors

In May 2023, Japanese video game developer and publisher Capcom completed 44 years as one of the most successful companies in the industry. Corporation, by Kenzo Tsujimoto, while he was still president of Irem Corporation, another Japanese video game manufacturer and publisher. in the early 80s.

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Trip Hawkins on The New High Score | Past and Future of Video Games

Deconstructor of Fun

Recent Innovations To advance this intellectual exercise, I now present some of my own thoughts on major innovations that have dramatically increased the size of the video games market more recently below. Games as Social Media And one of the ways I look at games that… Games have become a vertical market for social media platforms.

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The Hybridcasual Gamble

Deconstructor of Fun

We dive into decline of hypercasual games and hybridcasual, an attempt by mobile game developers to adapt to the new normal in the industry. Based on the current marketing environment, we made the decision to temporarily suspend our new game development pipeline until the ROI for new games is economically viable.”

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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

What if a game mainly features unique worldbuilding instead of intriguing gameplay? With the purpose of vadaliting it, Lilith tries to establish a sustainable/scalable business model of game development and publishing, as well as build up an even more diversified portfolio. Rougelike mode in Dislyte.

Art 52