article thumbnail

Godot Visual Scripting Tutorial For Absolute Beginners

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Godot Visual Scripting Tutorial For Beginners. In this tutorial we’ll learn how to use Godot’s visual scripting tools to create video games from scratch. . How to Use Godot’s Visual Scripting Tools. Introduction to Godot’s Visual Scripting Tools.

article thumbnail

Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ).

Beta 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Mesh: Add a center_offset property to both plane primitive and quad primitive ( GH-48763 ). Mesh: Fix UV mapping on CSGSphere ( GH-49195 ). mbedtls 2.16.11.

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ).

Beta 52
article thumbnail

GSoC 2019 progress report #2

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. I finished integrating Embree into the engine's build system and also added a simple ray tracing API that allows for defining a set of meshes and perform ray intersection tests among them. Improvements to the Visual Scripting System – Swarnim Arun.

article thumbnail

Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

In this introductory tutorial series, we’ll teach beginners how to use the basic controls within Gogot’s game engine. A Crash Course Into The Basics of Godot’s Game Engine. Nodes are at the heart of Godot’s game engine. We might need one node to act as our visual control. Read the Full Tutorial ?

Asset 52
article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

returns to its own physics engine which, despite not being a high end physics engine like PhysX, aims to offer a lot more flexibility and “just works” capabilities to users. The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

AAA 145