Remove Fighting Remove Playtesting Remove Sandbox Remove Terrain
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Garrisons 2.0

Grid Sage Games

Rampant terrain destruction is awesome, by the way ;). In playtesting so far this (among other benefits we’ll get to later) is already clearly tempting players who would otherwise always prefer regular branches over infiltrating a Garrison. Failing that (gets blasted in a fight? hacking attempts unsuccessful?),

Beta 52