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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

This is a completely different beast from a shooter.” “ Mordhau at its core has always been about melee combat”, says Jonathan Dunn, Game Designer at Triternion. Over the years the team grew to an international and fully remote team of 9 developers that released Mordhau, the studio’s first title, in 2019.

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How to Use Unity Cinemachine Virtual Cameras

Game Designing

In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras. You have to pay for extra plug-ins to export, for example, FBX meshes out of an engine. What Is Unity Cinemachine? Limitations on exporting.