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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Because, let’s be honest, creating games is hard. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! ,

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14 low-budget, highly successful story games

Game Analytics

One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. There are other ways to build a game on a budget. Because choice is how you can differentiate a book from a game. Let’s dig in.

Horror 109
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Michael Blaker Looks Back at Those We Lost in 2023

Game Industry News

I’m back with an important look at some of those amazing people that we lost last year. I know I will miss people, but I am going to try and focus on the people who had a hand in the video game industry in some way or another. So, in no particular order, let’s look back in fond remembrance at some of those we lost in 2023.

Games 52
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Top GBA Games by Nintendo (2023 Update)

Game Designing

When the Nintendo GameBoy was first released in 1989, it was a revolution in personal gaming. Other handheld game systems came out around the same time, including Sega Game Gear, NEC TurboExpress, and the Atari Lynx. Fortunately, the DS was backward-compatible, meaning it could play GBA games just fine. That’s okay.

Games 52
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Fan Collective Unimatrix 47: Star Trek: Strange New Worlds “Among the Lotus Eaters” Episode

Game Industry News

Captain Pike and Captain Batel are trying to find some time together, but they keep getting interrupted. However, Batel gives Pike an Opelian Mariner’s stone as a thoughtful gift just before Pike convinces himself to break up with her due to the inconvenience of trying to find a way to make the relationship work.

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2022 Predictions #1 The King is back, Merge overheats and Hypercasuals falter

Deconstructor of Fun

Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.

Puzzle 52
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designing magic: planeswalkers & lorwyn

Interesting Choices

And since the only way to get most Magic players to care about a character is to put a card depicting that character into their hands, it was time to add them to the game. Part Two (Developing Betrayers of Kamigawa and the Jitte mistake). Part Three (Developing Ravnica, unleashing Friggorid, and designing MTGO Vanguard).

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