Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
Several new GLSL built-in functions are exposed to the shader language : radians degrees asinh acosh atanh exp2 log2 roundEven. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. The editor fails to auto-complete enums from autoloaded external scripts. Type icons are back!
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