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Xbox' back catalogue isn't just a stopgap – it's a competitive advantage | Opinion

GamesIndustry.biz

To that end, Microsoft has done something platform holders almost never do, effectively talking down its competitive position versus rivals like Sony, and highlighting the ongoing gulf in the performance of the Xbox compared to the PlayStation. Read more

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Any thoughts on Roblox possibly expanding in-game advertising and the industry’s history with in-game advertising of out-of-game brands in general?

Ask a Game Dev

I personally worked on a game in the PS3/X360 era that was one of them. ALT The most effective advertisements today tend to be targeted ads on social media platforms. These are able to serve up ads based on context that the platform has gathered on you as a user - your interests, your purchasing habits, etc.

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Godot and consoles, all you need to know

Mircosoft Game Dev

The challenges that Godot faces for supporting those platforms. While platforms like Steam are very easy to publish for, the reality is that most of the revenue from independent developers generally comes from consoles (this, of course, speaking of devs not focusing on mobile). What is the consoles market like?

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GTA 5 Stuck on Loading Screen [Quick Fix]

Game Errors

This issue affects all platforms, including PS3, PS4, PS5, Windows, Xbox One, Xbox 360, and Xbox Series X|S. However, players have reported the problem of GTA 5 getting stuck on the loading screen unexpectedly when they start the game or in story mode. If you’re currently experiencing this problem, don’t worry.

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Godot's new renderer, progress report #1

Mircosoft Game Dev

As always, honoring the Godot tradition, this renderer will be super easy to use and run on as many platforms as possible. As such, ports for different platforms must be kept separate as they share little code. RasterizerCanvas : An abstract class that is implemented by each platform. PS3 was big-endian) would affect the format.

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