Remove topics game-changers
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Game Over: The Beginning of the End of Harassment in Games

Deconstructor of Fun

Written by Anette Staloy , co-founder of Women in Games Norway and Chief Marketing Officer at Dirtybit, and Tiffany Keller , Director of Product at Sybo and mentor at Game Changers. What was positive about the dark moment is how the games industry came together and showed support. Several organizations provide guidance.

Games 52
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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Virtual Reality’s Second Surge As the first decade of commercial virtual reality (VR) draws to a close, we caught up with seasoned game developer, Alex Silkin , to discuss the twists, turns, and future of the VR and augmented reality (AR) industry.

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Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

With a love of sci-fi and fantasy, he decided to pursue a career in the film and game industry where he could explore these realms. The curriculum covered many topics from cinematic storytelling, lighting and color theory, trading card and gaming art to illustrating book covers.

Art 87
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Filmustage debut at the Berlin Film Festival

Filmustage

Let's get started 2022 will be a real game-changer! And currently, together with the Perfection42 team, she is on a mission to empower CGI & game Creators to reach Unlimited Quality with custom AI tools. "We Be one of the first to test the new functionality - click here for more detailed information.

Film 52
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Clash Mini Faces the Make it or Break it Moment

Deconstructor of Fun

Why does this game matter? Well, Supercell hasn't launched a new game since Brawl Stars in 2018, so Mini becoming a hit would have an impact on the trend of the whole company. And it’s the only game soft-launched to date from Supercell’s Shanghai Studio, which was opened 5 years ago. It was not. Source: data.ai

Tile 69
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Is Clash Mini good enough for global release?

Deconstructor of Fun

And although there’s no official confirmation yet, recent hiring and community buzz points out that the game is getting ready for a global launch. That was Riot Games’ playbook with TFT and Wild Rift. Ultimately, it seems that the strategy has been around completing the game with side mechanics and not touching the core.

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Why Marvel Snap became a hit and for how long will it remain one?

Deconstructor of Fun

Snap presents a very accessible CCG with short intense matches of ~4 minutes which involve a high degree of poker-like mind games and deception. Additionally, about 46% of the total revenue of CCG-Battle games came from key Asian markets of China, Japan, and South Korea, which tend inaccessible by Western games.

Mobile 101