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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. AWS for Games GDC 2024 session highlights Wednesday, March 20 10:30-11:00am: Building and scaling MONOPOLY GO!, the #1 casual game launch of 2023 Room 2024, West Hall Scopely’s Monopoly Go!

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Top Unreal Game Development Companies in 2024

Logic Simplified

From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. Is it well-defined? GDD is updated regularly.

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

Let’s find out how KAYAC approaches development of Hypercasual games in 2024; what their expectations from the market are; which best practices for game development they can point out; and what tips for adapting games for the Western region they have to offer. As such, we intend to pursue both moving forward!”

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NVIDIA 2023 Highlights: Driving Generative AI, LLM, HPC, Robotics, and Virtual Worlds Breakthroughs

Nvidia

Offering a huge boost in AI performance over the prior generation, it is compatible with all NVIDIA Jetson Orin Nano and NX modules for prototyping edge AI products. Subscribe to the Developer Newsletter and stay in the loop on 2024 content tailored to your interests.

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Most Popular NVIDIA Technical Blog Posts of 2023: Generative AI, LLMs, Robotics, and Virtual Worlds Breakthroughs

Nvidia

Offering a huge boost in AI performance over the prior generation, it is compatible with all NVIDIA Jetson Orin Nano and NX modules for prototyping edge AI products. Subscribe to the Developer Newsletter and stay in the loop on 2024 content tailored to your interests.

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Uncovering the Minds of Game Investors

Deconstructor of Fun

You have an attractive team, very experienced people, and you are building something that makes sense to build in 2022 and to launch in 2023 or 2024. Like, you are showing a playable prototype. How much content and polish? I don't think you need more than a few minutes of playable content. F2F is more personal and alive.

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