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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. For more, please visit MatthewFarber.com.

Writing 52
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. For more, please visit MatthewFarber.com.

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The top 22 mobile games of 2022

Game Analytics

That’s the core concept from Voodoo. We love the concept. Torchlight Infinite by XD Entertainment. Torchlight Inifinite is an ARPG (action roleplaying game), and the fourth title in the series made by XD Entertainment. Net Fishing! Cast your net to collect as many fish as you can. And despite Net Fishing!

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The Hybridcasual Gamble

Deconstructor of Fun

Eric Seufert explains the concept of content fortresses here. Instead, we believe that it’s the native hybridcasul developers, such as Habby and Lightheart Entertainment that will emerge as the winner. the surprise announcement of Counterstrike 2, CCP's massive raise for a AAA Web3 game and more. Kress hates vests y'all!

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The three most important qualities in an RPG

Keith Burgun

Also, worth listening to my conversation with Pete Seicienski on his “Adventure Games” concept, which is very much related to this Sense of Wonder thing ). Added: A helpful comparison here would be to look at Black Isle’s 1997 game Fallout , along with Obsidian Entertainment’s 2019 game Outer Worlds.

Fantasy 52
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Part 1: How Netflix could become the 'Netflix of Gaming'

Deconstructor of Fun

I think the “smaller Apple Arcade” concept is a bit of a red herring. But when you think about the AAA catalogs offered by Xbox Game Pass and Playstation Now, this just seems like a nearly impossible battle to take on for a streaming media company with little game development experience, no matter how flush with cash they are.

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Deathloop deconstruction / design thoughts

Radiator Blog

unlike Outer Wilds, golden loop here is heavily hard-gated by quest progression, not a "true" information game, compromise with AAA market? Or at worst, they are leftover consequences of the design and they had to fudge some random content for it. sorry if your game happens to crash, or you get a dreaded UI freeze.