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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

Top image by Freepik The games industry has been one of the most resilient and profitable sectors in the entertainment industry. More AAA and AA publishers are pivoting their main franchises towards these models to extend the lifespan of existing franchises. That’s why Newzoo expects fewer new releases in the coming years.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

AWS Session Highlights Harnessing generative AI to create unlimited content within game worlds : Saltwater Games details the generative AI architecture of “Resurgence,” an upcoming free-to-play, post-apocalyptic, open-world crafting and survival game. A comprehensive breakout and applicable use cases can be found below.

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The Three Game Industry Trends to Watch in 2024

Deconstructor of Fun

During the lockdown years companies grew in headcount to supply content against the massive surge of demand. Most AAA simply cannot afford the team sizes of today. The bull case : AI will supercharge indie developers allowing them to challenge large AAA by removing production constraints.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL). GamingSEL). For more, please visit MatthewFarber.com.

Writing 52
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL). GamingSEL). For more, please visit MatthewFarber.com.

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How to Build the Amazon of Game Companies

Deconstructor of Fun

Budgets for AAA console games could be more like $20M-$50M (notwithstanding Activision’s $200M+ budgets for Call of Duty although also including marketing and distribution). When we look at the landscape of the biggest and most successful game content companies today, we see that brand is the most common defensibility. Firebase), etc.

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The Hybridcasual Gamble

Deconstructor of Fun

Eric Seufert explains the concept of content fortresses here. Instead, we believe that it’s the native hybridcasul developers, such as Habby and Lightheart Entertainment that will emerge as the winner. the surprise announcement of Counterstrike 2, CCP's massive raise for a AAA Web3 game and more. Deconstructor of Fun Podcast ?