Remove AAA Remove Cutscenes Remove Mechanics Remove Puzzle
article thumbnail

Final Fantasy 7 Rebirth Review

Keith Burgun

The side quests and smaller interactions in the game are good, those cutscenes are great. These kinds of games are really “stuff reliant” – new characters, abilities, mechanics, loot, story events, monsters, etc need to be fed into the system at a good pace to continue being fun. actually a remake? PRO : Barret.

Fantasy 105
article thumbnail

Game-Changing Storytelling: How To Integrate Narrative Elements in Mobile Games

Game Refinery

To put you on the right track, we’ve taken a deep dive into four games that have delivered innovative storytelling in four subgenres: Merge Puzzle from the Casual category, and MMORPG, Action RPG, and 4X Strategy from the Mid-core category. Goddess of Victory: NIKKE features high-quality anime cutscenes.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Secrets in Videogames

Keith Burgun

This concept of “secret” doesn’t really make sense in a strategy game, contest, or a puzzle. Secrets are hidden, but findable parts of a game that help give games a sense that there is “more than meets the eye” and that this is a world , not just a content delivery mechanism. They are findable.

Fantasy 52
article thumbnail

Deathloop deconstruction / design thoughts

Radiator Blog

unlike Outer Wilds, golden loop here is heavily hard-gated by quest progression, not a "true" information game, compromise with AAA market? none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth.