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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Matthew Farber, Juliana Loh, Kimberly Unger, and I headlined the Georgia Game Developers Association CIMFest last year with this powerful panel exploring how personal experiences empower narrative writing. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

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Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

The rules of the game are not established yet, and, as a game developer, you are expected to create them. On the other hand, it leads to a quite unstable business where you might have to pivot after a year of development. However, the hard part lies in experimenting with everything except the game development itself.

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Console Gaming’s Triple Threat

Deconstructor of Fun

The gaming industry’s impact ripples far beyond the 3.4 We can say with more confidence than ever that gaming is at the heart of media and entertainment. For the past decade, we’ve looked at mobile gaming as the driver of gaming growth, both in terms of new players and revenue generated.

Console 64
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A race to the bottom on creator royalties?

Deconstructor of Fun

We look into the interesting world of creator royalties and whether games, especially those in the blockchain space, will join the race to the bottom. You should be fine as a player to be in that situation since you traded money for entertainment value just like any other game. Missed a previous newsletter?

Racing 52