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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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Mini compendium of indie games

Played with Fire

The video game market is an endless treasure trove. As game fans, we can choose from both big AAA productions and less known (but not always) indie productions. If you look at the development of computer games, you’ll find that indie games have always existed, only now they have a much better channel of distribution.

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Final Fantasy 7 Rebirth Review

Keith Burgun

These kinds of games are really “stuff reliant” – new characters, abilities, mechanics, loot, story events, monsters, etc need to be fed into the system at a good pace to continue being fun. I really wish big AAA game developers would stop stretching everything as thin as possible. PRO : Barret.

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Game-Changing Storytelling: How To Integrate Narrative Elements in Mobile Games

Game Refinery

Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. Rather than being tacked on, the game is presented like a visual novel, which brings the story to life.

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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

“Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense. Making games is different to making anything else. The day to day.

Dev 104
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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

“Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense. Making games is different to making anything else. The day to day.

Dev 104
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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

What’s even more impressive is that this already behemoth of a sub-genre is that the revenue outpaced the overall market pace delivering a 21% increase year of the year with a decline in downloads of only 4% , which is significantly less than what mid-core games saw their downloads drop on average. This genre rarely sees new games.