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Future of metaverse: How will it transform the workplace

Logic Simplified

This 3D world is made possible by a workable combination of virtual and augmented reality, social media and other virtual concepts. AI-enabled digital coaches could offer career guidance and help train employees. AI-enabled colleagues The avatars of virtual colleagues will be the only constraint to the real-world counterparts.

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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Last issue, we shared 3D Character Designer Bianca's progress on the model for our Nisargan forest nymph NPC. Part of this initiative includes refining the player character's model so that it closely matches the incredible concept art l_aciel has created for our Anagativan beings. Concept Art. We hope you enjoy. Sound Design.

Dev 52
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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

After tweaking and testing both enemies' AI behavior, we're now confident these baddies will properly engage and attack during gameplay. Concept Art. Pete not only possesses a wealth of talent and experience when it comes to concept art, but he's also an incredibly skilled character modeler and rigger too. Take a peek!  [link].

Dev 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

Although we've tasked our newest concept artist and character modeler, Pete, with trying his hand at the textures for our main Anagativan characters (which you can see later on in this issue), Shelly spent the first half of this sprint finishing up her own textures. o [link] Concept Art. Check it out! What do you think?

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Concept Art. In our last issue, we introduced you to a bunch of new team members that recently joined our growing family, including our newest Environmental Concept artist, Harold. Right away, Harold dove into creating fresh, detailed concepts for each level area in the Kristala demo. Let's dive in.

Dev 52
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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. The scripting on WoC made for better combat too, because you weren’t stuck with just the built-in combat AI for your enemies. Not that I coined them, of course; the concepts were very much in the air.

Sandbox 64
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

The simple sheep AI now has two behaviors: they run away from you if you approach them, but they'll follow you indefinitely if you give them a carrot. Back in 2012, John Mix Meyer wrote "Women aren’t vending machines you put kindness coins into until sex falls out" to critique proto-PUA concepts like the friendzone.

Pixel 52