Remove Alpha Remove Engine Remove Engineering Remove Polygon
article thumbnail

3D Content Interoperability with Topology-Free Modeling

Nvidia

The more polygons that an object has, the more detailed it appears, but high numbers of polygons demand more computing power. The polygon layout, or topology, of these items must be planned efficiently and created in advance to minimize the number of polygons and generate objects of the highest grade.

Content 95
article thumbnail

Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

article thumbnail

Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Bug 52
article thumbnail

Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Bug 52
article thumbnail

Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

article thumbnail

Maintenance release: Godot 3.2.3

Mircosoft Game Dev

There were fixes all around the engine to address regressions, backport new fixes from the master branch, as well as a wide array of usability enhancements and documentation improvements. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ).

Bug 52