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Dev snapshot: Godot 3.5 beta 2

Mircosoft Game Dev

alpha builds and maintenance releases for the stable branch ( 3.4.3 , 3.4.4 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It is really as simple as that to get started, place them wherever you like in your game level.

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It is really as simple as that to get started, place them wherever you like in your game level. Like with 4.0

Beta 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Bug 52
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Dev snapshot: Godot 3.5 beta 3

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It is really as simple as that to get started, place them wherever you like in your game level. Like with 4.0

Beta 52