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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. Meet Hanny. So, I signed up!

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Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

In this tutorial you’ll create a zombie horde shooter game with Unreal Engine 5 using blueprints. The game is simple but is packed with tons of behind the scenes features that will allow you to understand the “why” behind the “how” a game is created in Unreal Engine 5. Download The Assets.

Engine 52
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.

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From architecture to virtual production—Aurora's real-time 3D journey

CG Spectrum

Read about Aurore's journey from architecture to real-time 3D and see one of the magical worlds she built as part of the Real-time and Virtual Production Course at CG Spectrum, which was featured by Unreal Engine as part of their Community Spotlight! CG Spectrum is an Unreal Engine Authorized Training Center and Academic Partner.

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Ask a Game Dev - Untitled Article

Ask a Game Dev

Keeps tabs on all of the incoming art assets to make sure they adhere to style and meet requirements. Technical Director - Engineering lead. All engineers report to her. Builds, adjusts, and maintains animation skeletons for animators to make motions with. Sometimes called “ technical animator ”.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

iXie is an Indian company that was founded in 2011 and is a division of Indium, a global digital engineering company. They provide comprehensive art outsourcing services, which include character/environment art, level design, in-game animations, 3D modeling, 2D concept art, and more. It specializes in game development. .

Art 52
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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

[link] Next, Will worked on modifying the death systems for our main character (and some of the game's enemies) to allow them to utilize the new death animations Producer Allie recently created (make sure you check out the Game Production section to see them in action). 3D Asset Design. they say, curiosity killed the cat, no?

Dev 52