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From architecture to virtual production—Aurora's real-time 3D journey

CG Spectrum

A still from Aurore's real-time 3D cinematic, The Last Voyage. The Last Voyage concept came from a wish to bring my stylized art into a realistic world. I had been playing the Supergiant Games game Hades and started wondering what the River Styx could look like in a fantasy/fairy tale world. Aurore's journey down the River Styx.

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The Kristala Dev Blog - Issue #23

Astral Clock Tower Studios

Welcome back to the ever-enchanting Kristala dev blog, where you can get front-row seats to the development process for indie 3D dark fantasy ARPG Kristala, the first title from female-owned-and-operated indie game studio Astral Clocktower Studios. Are you ready to enter the fantasy? link] Concept Art. Here we go. TANDARA CLAN.

Dev 52
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How Star Wars changed the cinematography

Filmustage

George Lucas had long envisioned a heroic space fantasy in the style of sci-fi comic books, film series and pulp-novels from the 40s and 50s. It is with such introductions Lucas began to pitch Star Wars , but most studios rejected Lucas's concept, because the idea of a massive space opera seemed very unprofitable, and expensive to produce.

Film 52
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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

While the game steps towards the vaporwave future with its concept art, Dislyte also looks back and draws upon ancient mythologies in its character design. Anime styled character. Scenic design inspired by vaporwave. Amerimanga styled character.

Art 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). The first official gameplay trailer for Dark Fantasy ARPG Kristala. Concept Art.

Dev 52
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How to become a 3D Lighting Artist

CG Spectrum

3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Scene from the 3D animation Finding Nemo before and after its been lit and rendered by a 3D lighting artist (Image: Pixar).

Film 88