So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range? I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.
Ask a Game Dev
FEBRUARY 19, 2024
The cost of any content in game dev is directly proportional to how much new stuff needs to be created for that content. As long as the designers can create the characters with the in-game character creator and reuse the existing rigs, no new resources need be expended to create them. Adding in two new animations (e.g.
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