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‘Progressive’ AI dialog tools are a Trojan horse

Game Daily

Human writers enter details of an NPC’s roles, personality, and parameters. Ghostwriter churns out a bunch of potential verbal responses (aka “barks”) which the writers approve or delete, adding their own edits and perhaps a few tonal instructions for voice actors. It’s f **g worth it.”

AI 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

and try your luck at winning a FREE PS5 Disc Edition, courtesy of women-lead indie games studio, Astral Clocktower Studios. Even cooler, Neil is modeled after studio founder Allie's IRL late father, Neil, who had a penchant for all things animal and a deep love for the Grateful Dead. How did they get here then, you might ask?

Dev 52
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A day in the life of a narrative designer

Game Global

This is a clip of the Heider-Simmel animation. How can I get this NPC to convey a specific emotion if I don’t have that specific animation in my toolbox? Brainstorming, writing, editing, and workshopping text! And that’s humans! That’s what we do. We are all storytellers to some extent.

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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

In a few months, we'll be kicking off our very own Patreon where you'll be able to get even more detailed and comprehensive dev blogs that include first looks at new models, inside access to previously unrevealed characters and NPCs, and a glimpse into how our programmers, artists, modelers, and animators do their thang.

Dev 52
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Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

Nothing stops you from adding more commands, functions, markup tags, or new ways to process the script. // custom NPC AI script example? Both of those famous games are very typical video game RPG style things where you walk around a world and talk to NPCs, one at a time.

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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

As Shelly's last task this sprint, she leant her video-editing skills towards adding some gorgeous effects to the final slides of the gameplay teaser Producer Allie created. Last issue, we shared 3D Character Designer Bianca's progress on the model for our Nisargan forest nymph NPC. Check out these shots Allie grabbed while working.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. The last concept we were able to cross off our list this sprint is a character concept featuring a jolly and loveable Ana NPC named Neil of Nisarga. link] Rigging / Animation.

Dev 52