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The RPG Report, and the worst things in RPGs

Keith Burgun

I say more about each game on the podcast, so make sure to check that out. Kind of “adolescent anime” feeling story, a little silly and a little too fantastical in its basic universe for me, but seems well written. Here are some quick bullet points, though! Overly smoothed out, like most modern big production videogames.

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3D Art Styles For Games

Moonmana

3D game artists utilize special software to create fantastic creatures and incredible locations going far beyond real world limits. It’s fair to say that 3D game art styles are used everywhere – in film and cartoon production, animation, interior design, and architecture fields, and especially in game development.

Art 52
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A Crash Course in Board Games

Brand Game Development

Let’s start from the ground up and talk about all the super simple basic elements that need to be understood to make great games. Remember that no marathoner ever finished a race before sweating and huffing through their first belabored mile many months – or years – prior. What is a game? Escape definitely.

Games 130
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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

Leszek will demo the development of a 2D game with audience interaction. Several options will be available based on attendees' interests: platformer shooter, space shooter with enemy AI, drift racing game, and pong with a twist - destructive environment. In her free time, she enjoys developing games about Antarctica with Godot.

Demo 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding. Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. VR and AR games.

Engine 52
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7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker

Deconstructor of Fun

Many game designers will instantly say: "How can we show the player the same thing? Yes, in an ideal world of paid games, this could be true: a unique gaming experience is played only once. People usually start talking about triple-A games as examples. This surprised us, as Clockmaker is a mystical game.