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3D Art Styles For Games

Moonmana

It’s fair to say that 3D game art styles are used everywhere – in film and cartoon production, animation, interior design, and architecture fields, and especially in game development. Fantasy Realism. Fantasy realism is used for games full of movement, action, and drive. The definition comes from the name.

Art 52
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The RPG Report, and the worst things in RPGs

Keith Burgun

Kind of “adolescent anime” feeling story, a little silly and a little too fantastical in its basic universe for me, but seems well written. FINAL FANTASY XVI – After playing a bunch more Kingdomheartslikes and getting more used to that, I’ve gotta say, this is a very well made Kingdomheartslike.

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Why the Rings of Power Show Is Not Good (Part #7934)

The Bottom Feeder

Wayyyy back in the 70s and 80s, science fiction/fantasy/superhero content hadn't completely taken over the culture yet. You can turn on the tap and choose from 73 different flavors of Medieval Fantasy Content. But there was no political obligation to like or hate Generic Fantasy Product made by a Trillion Dollar Global Conglomerate.

Fantasy 54
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Top GBA Games by Nintendo (2023 Update)

Game Designing

Final Fantasy VI Advance. Some would argue that this version of Final Fantasy was the absolute best, at least within the confines of the two-dimensional world. Final Fantasy Tactics Advance. Set within the Final Fantasy world, this action game had a combination of great stories and strategies for players to focus on.

Games 52
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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

She also tried her hand at creating an animated loading sequence featuring one of our signature crystals. Tiff has also been building out the Dark Forest and the Nisargan Cave level areas, adding all our custom, crystalline flowers and magical plants to the levels to give them just the right amount of creep factor and fantasy.

Dev 52
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

This is the only place where you'll get a monthly, in-depth look at the development process for our inaugural title, Kristala - an enchantingly delightful 3D dark fantasy action RPG developed lovingly with Unreal Engine 4. Animation / Rigging. If you're just joining us, welcome home! In truth, many Kota don't wish you harm.

Dev 52
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How Star Wars changed the cinematography

Filmustage

George Lucas had long envisioned a heroic space fantasy in the style of sci-fi comic books, film series and pulp-novels from the 40s and 50s. Wilcox used every technique available, from miniatures to stop-motion animation. The main influence on Star Wars was space operas like the " Flash Gordon" series and the "Buck Rogers" franchise.

Film 52