Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear
PreMortem.Games
JANUARY 3, 2024
My brother Zhanko does the programming part, while my stronger side is 3D art and level design”, explains Bobby Mojsovski. The collaboration extends to game mechanics and gameplay loops, where player feedback plays a crucial role in shaping the final product. “Talk with the players and do lots of playtesting.
Let's personalize your content