Remove Asset Remove Content Remove Shaders Remove UX
article thumbnail

[Release post of the official Shader Graph extension]

Cocos

GitHub: shader-graph Preview Basic Structure Preparation Phase Cocos Creator 3.8.2 editor and the shader-graph.zip shader-graph.zip plugin. Click , choose the shader-graph.zip extension file, and import it. a restart is required to ensure the registration of.shadergraph assets. Open Cocos Creator 3.8.2

Shaders 52
article thumbnail

Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Shader language features. Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Assets pipeline: Export 3D scenes as glTF. Shader language features. Our shader language maintainer Yuri Roubinsky ( Chaosus ) is busy doing magic on the development branch for Godot 4.0, Assets pipeline.

UX 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Ask a Game Dev - Untitled Article

Ask a Game Dev

All designers and content creators answer to him. Keeps a high level view of the game’s content and systems to make decisions to direct the different design subteams during development towards the ultimate goal. Keeps tabs on all of the incoming art assets to make sure they adhere to style and meet requirements.

article thumbnail

Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Some big changes since the previous beta are the promotion of object validity checks to release builds (no more "dangling pointers" release surprises), initial support for Android Play Asset Delivery , and a new ACES Fitted high quality tonemapper. Android: Add initial support for Play Asset Delivery ( GH-52526 ). Highlights.

Beta 52
article thumbnail

Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

Documentation: More content, better theme. Visual Shaders overhaul. 3D asset pipeline: glTF 2.0 Documentation: More content, better theme. The same content is also available as the 3.2 Both the Class Reference and the tutorials gained a lot of new content during the development of Godot 3.2. For Godot 3.2,

Render 52
article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). The main changes coming in Godot 3.4

Beta 52
article thumbnail

Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). The main changes coming in Godot 3.4

Mesh 52