article thumbnail

[Release post of the official Shader Graph extension]

Cocos

a restart is required to ensure the registration of.shadergraph assets. Creating Asset Right-click in the Assets panel, select Create/Shader Graph to create a.shadergraph asset. Surface (Surface Shader) Unlit (Unlit Shader) Double-click the asset to enter the editing panel. In future versions >= 3.8.3,

Shaders 52
article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in producing both 2D & 3D content and has up to 200 employees. Specialties: – 3D Modeling, Physically Based Rendering, 3D Animation, 3D Design, Architectural Visualization, 3D Presentations, 3D Art, 2D Art, 3D Printing, 3D Multiplication, Interactive Walkthroughs, 3D Content, 2D Animation, NFT, and Metaverse.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Ask a Game Dev - Untitled Article

Ask a Game Dev

All designers and content creators answer to him. Keeps a high level view of the game’s content and systems to make decisions to direct the different design subteams during development towards the ultimate goal. Keeps tabs on all of the incoming art assets to make sure they adhere to style and meet requirements.

article thumbnail

Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Assets pipeline: Export 3D scenes as glTF. Android: Scoped storage, Play Asset Delivery, input responsiveness. Assets pipeline. Rendering: Portal occlusion culling. ACES Fitted tonemapper. Ring emitter for 3D particles. Lossless WebP encoding.

UX 52
article thumbnail

Uncovering the Minds of Game Investors

Deconstructor of Fun

How much content and polish? I don't think you need more than a few minutes of playable content. Polish on UX does matter, great loading times, etc. But not in the assets that much. Unity asset store stuff works just fine. It's just a good signal for the founder on how to count on.

Games 52
article thumbnail

“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

Asset price floor, mass market user base, progression utility - pick two Intro Contrary to what most web 3 and crypto gaming proponents would have you believe, the idea of “true ownership” of your in-game assets is neither new nor unique to Web3. Stable Asset Price Floor 3. In our case put your hands together for: 1.

Asset 64
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. When you add assets to a Godot project, most of them get imported to engine internal formats on the fly based on options configured in the Import dock. The colors and contrast can be customized in the editor settings.