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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Core: Fix locale resource remapping with binary conversion on export ( GH-63629 ).

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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Core: Fix locale resource remapping with binary conversion on export ( GH-63629 ).

Baking 40
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

stable: Android: Fix issue preventing the Android Editor from displaying the project content ( GH-64420 ). Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ). Core: Fix locale resource remapping with binary conversion on export ( GH-63629 ). Rendering: Fix multiple ubershader bugs ( GH-64096 ).

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A day in the life of a narrative designer

Game Global

Wrangling a dialogue system, from data entry all the way through to troubleshooting or bug fixing, is a common requirement. How should I space out my content to create the pacing I want? Localization. What goes into a localization kit, especially a glossary? Creative writing. Organization. Championing the vision.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

The goal between now and the stable release will be to continue polishing the current feature set by fixing bugs and optimizing performance. We ask that everyone join us in that – the sooner we fix the blocking bugs and release 4.0, We ask that everyone join us in that – the sooner we fix the blocking bugs and release 4.0,

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The top 22 mobile games of 2022

Game Analytics

In the game, you run your own farm, create your own products, and sell to the local community through your own small business. It’s awesome to see some good messaging baked into its core gameplay. They removed all of the F2P monetization, polished some of the features, and released a new batch of content for season 4.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

release, we decided to take the chance to look at our long list of features and bug fixes that could not be implemented because it involved breaking compatibility. It's a long read, so here's a table of contents to easily get to a specific section: New physically based 3D renderer. Exposed grid snap and local axis transform in toolbar.

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