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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Multiple fixes to one-way collisions (new in beta 6). Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ).

Beta 52
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Among Us VR dev talks about how to create immersive worlds

Game Analytics

So many games have that question baked into their core. When recreating Among Us for VR platforms, Schell Games only made two major changes to the original game. “We If the frame rate drops too much, or there’s a problem with the floor collision, and you fall off the map, it can be extra bad for the player.

Dev 91
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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

Multiple fixes to one-way collisions. Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

Multiple fixes to one-way collisions. Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

Multiple fixes to one-way collisions. Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Multiple fixes to one-way collisions. Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.2.4 RC 2

Mircosoft Game Dev

Multiple fixes to one-way collisions. Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). New AspectRatioContainer Control node.

Render 52