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Cocos Creator 3.8.2 LTS has been released!

Cocos

Refactored OpenHarmoney platform layer NAPI adaptation code. Added a “Target Environment” configuration option in the build panel on the Web platform. Added ASTC compressed texture support for Alipay platform. Fixed an issue where the native platform bundled the code of the gfx webgl/webgl2 backend.

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code

Cocos

It can be released to multi-platforms, such as Web, iOS, and Android. The essence of offline culling is: pre-baking scene visibility and quickly culling unseen models during rendering. Bake : Click to bake. Baking Implementation In the StaticOcclusionCulling class, the _startBake method contains the main logic of baking.

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Cocos Creator v3.8.2 Community Test Version

Cocos

Re-organized and adapted the code for napi in the platform layer of the OpenHarmoney platform. Fix the issue where the code for gfx webgl/webgl2 backends is also packed on the native platform. Fix the issue where the scene data in the bundle is missing after importing the build configuration and auto-completion is not performed.

Texture 40
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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed bone animation texture size error on some platforms that don’t support float point texture format. Fixed memory management issue of BakedSkinningModel on native platforms. Fixed error caused by removeSpotLight on native platforms. Fixed Toon shader data issue on iOS Wechat. Fixed pre-backed AO calculation issue.

Terrain 52
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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

GDeflate: An Open GPU Compression Standard GDeflate is a high-performance, scalable, GPU-optimized data compression scheme that can help applications make use of the sheer amount of data throughput available on modern NVMe devices. Data throughput of various data compressed formats compared to varying staging buffer sizes Figure 2.

Tile 52
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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

In comparison, Cookie Run: Kingdom is more similar to My Little Pony in terms of art style than the earlier Cookie Run platformer games, demonstrating Devsister evolved their art style to better fit the current preference of the global market. Also note a comprehensive guaranteed rate for the presented Genshin data). region (only iOS).

Baking 52
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). Instead, browse our download repository and fetch the editor binary that matches your platform: Standard build (GDScript, GDNative, VisualScript).

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