Dev snapshot: Godot 3.5 beta 1
Mircosoft Game Dev
JANUARY 13, 2022
This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Rendering: Add material_overlay property to MeshInstance ( GH-50823 ). Rendering: Faster editor line drawing - Path2D and draw_line ( GH-54377 ). Windows: Improve console handling and execute ( GH-55987 ).
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