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The top 22 mobile games of 2022

Game Analytics

Masters of simulation, this studio is renowned for making popular sim games for mobile. It’s awesome to see some good messaging baked into its core gameplay. But not only is it the first to make it to mobile, it’s also the first one to be free to play. Summoners War: Chronicles is yet another MMORPG to make it to mobile.

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Godot exports ETC2 by default and doesn't take into account that mobile devices could need S3TC. Rendering: CPU lightmapper: Account for ambient light settings when baking lights ( GH-62260 ).

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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Windows: Improve console handling and execute ( GH-55987 ). This changes the editor console handling to be like on Unix systems (Linux and macOS). back in 2020!

Beta 52
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Among Us VR dev talks about how to create immersive worlds

Game Analytics

This isn’t as true or a high priority in PC and console games. Much more so than other consoles. It’s clear that simulation, as both a genre and concept, is far more popular in VR than in Console and PC games. So many games have that question baked into their core. They want to go to another world or be someone new.

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Dev snapshot: Godot 3.5 beta 3

Mircosoft Game Dev

This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Windows: Improve console handling and execute ( GH-55987 ). This changes the editor console handling to be like on Unix systems (Linux and macOS). back in 2020!

Beta 52
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Molyneux on media mistakes, and creativity

Game Daily

The badly botched launches of Kickstarter game Godus, and mobile game Curiosity further damaged his reputation. This week though, he gave a long and frank interview to Simon Parkin’s excellent My Perfect Console podcast , in which he spoke about his habit of over-promising game features that often fail to materialize. .”

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Dev snapshot: Godot 3.5 beta 5

Mircosoft Game Dev

This adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Windows: Improve console handling and execute ( GH-55987 ). This changes the editor console handling to be like on Unix systems (Linux and macOS). back in 2020!

Beta 52