Dev snapshot: Godot 3.2.4 beta 1
Mircosoft Game Dev
OCTOBER 21, 2020
glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). GLES3: Ensure that color values in Reinhard tonemapping are positive ( GH-42056 ).
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