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How to Get Big on Twitter as a Board Game Dev

Brand Game Development

I am thrilled that many of you enjoyed Setting Up Social Media as a Board Game Dev: A Primer Course. Marketing is a big concern for game developers, especially in the chaotic arena of social media. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Welcome back to another magically entrancing issue of the Kristala dev blog. This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Convenient, right?

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Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here. Join my community of over 2,000 game developers, artists, and passionate creators. I’m going to give you a peek into my early board game development process. Color TV!).

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. When that area is complete, that meeple scores points for its owner. Splendor is a game of chip-collecting and card development. The longer the routes, the more points they earn. Need help on your board game? Splendor – $38.

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8 Signs Your Game is Ready for Blind Play-Testing

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Click here – it will take you right to the updates at the bottom of the page. Join my community of over 2,000 game developers, artists, and passionate creators. Period, point blank.

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). The upcoming Godot 3.4

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). With this third Release Candidate , we have frozen feature development and are nearly ready to release the stable version. Rendering: Add new 3D point light attenuation as an option ( GH-52918 ). The upcoming Godot 3.4 RC 2 and RC 3.

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