Godot 3.5: Can't stop won't stop
Mircosoft Game Dev
AUGUST 5, 2022
The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. For more advanced use cases, you can use TextMesh to generate 3D meshes from font glyphs, so you can add WordArt to your scenes ;). The whole API is now a lot more flexible than it used to be.
Let's personalize your content