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The Story of Battlebit Remastered with Max Fink (theliquidhorse)

Game Dev Unchained

Pham and Max delved deep into the world of indie game development, discussing everything from the inception of the game to its surprising success. What’s also worth noting is that Battle Bit Remastered is the first game released by this indie team. Community-Driven Game Development Max spoke candidly about their journey.

Indy 105
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. In today's issue, we're servin' up some serious updates on a few large-scale, ongoing 3D models and concept pieces.

Dev 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Many of our friends who've already had a chance to play early builds of Kristala have lovingly referred to it as Cat Souls.

Dev 52
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The top 22 mobile games of 2022

Game Analytics

It’s awesome to see some good messaging baked into its core gameplay. Originally launched back in 2019, Dicey Dungeons was an immediate hit indie game. In the game, you run your own farm, create your own products, and sell to the local community through your own small business. And we don’t see this often enough in games.

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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. Hello, dearest of friends and finest of high-fantasy enthusiasts!

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Welcome back to another magically entrancing issue of the Kristala dev blog. Convenient, right?

Dev 52
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Deathloop deconstruction / design thoughts

Radiator Blog

I know it's easy for armchair indies like me to complain about pulling punches. Deathloop couldn't trust the player as much as Outer Wilds. Ultimately you're a baby who couldn't schedule your own life by yourself after all. I imagine Arkane debated this a lot, and over the years, had to bow to AAA approachability and clarity.