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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. What is level of detail (LOD)?

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Little Racer – 3D Art

The Knights of Unity

Almost every 3D asset is painted using only one atlas texture. As I mentioned before – almost every 3D object uses the same atlas texture. Players are able to create their own tracks using road parts, obstacles and props. Adjusting mesh, rig and skinning needed a couple of iterations. Track components .

Art 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Now that both versions of the Cathedral models are complete, Cass can begin unwrapping the UV's before diving into the tedious texture work. With Cass tackling Nasahara, one of our talented 3D Generalists, Karena, continued working through various models for 3D props and items found in the Nisargan capital city of Nisar.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

After working with the hair cards for awhile, it dawned on Pete that he could actually create a proxy texture that would easily troubleshoot the orientation of each card. During his first official pass, Pete was finally able to make the textures and shaders work in tandem. Convenient, right? 3D Environmental Design.

Dev 52