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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

Install AI Workbench quickly in two ways: click-through install using the desktop app on local systems or command-line install on remote systems. Key concepts A few key concepts used in this example are outlined below. Simplified setup and installation on Windows 11, Ubuntu, 22.04, and macOS 11 or higher.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

Thus I make an effort to use purchased art assets only as a starting point to then be modified into something more unique and fitting of the aesthetic.” “We built a prototype in our spare time and saw the potential. For me personally it spread me too thin across Art, SFX, Designs, Visual Scripting, Writing and Marketing Material.

Studios 104
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How To Play-Test the Rules of Your Board Game

Brand Game Development

Click this picture for some backstory! This guide comes in four parts: What are some guidelines for writing good rules? What are some guidelines for writing good rules? Rule writing can be business-like, resembling technicial writing in a lot of ways. Brandon: What are some guidelines for writing good rules?

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Kyzrati’s Game Design Philosophy

Grid Sage Games

Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work.

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How Dream11 uses an in-house scaling platform to scale resources on AWS for efficiency and reliability

AWS Games

AWS provides tools such as AWS EC2 Auto Scaling and Elastic Load Balancing to automate horizontal scaling and distribute traffic across multiple resources. Additionally, proactive capacity redistribution introduces further delay in restoring balanced backend systems.

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Old World Designer Notes #3: One Unit per Tile

Designer Notes

Few people called for the return of stacks-of-doom, but critics pointed out that carpets-of-doom were just as bad. Although I saw that Civ 5 ’s 1UPT had become the mainstream conception of a tile-based 4X game, Old World actually went through roughly a year of development WITH stacked units.

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Clash Mini - Contender or a Pretender?

Deconstructor of Fun

Head on over to the Deconstructor of Fun podcast or click on the episode below! The second Clash game was Clash Mini, which entered soft launch around three months from writing this article. But beyond that point, Clash Mini sank in the charts. This points out that new playable content is consumed faster than in other SC games.

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