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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Things were getting serious three years later when Ryding decided to quit his job as a software engineer and work full time as a game developer. One of my close friends, Ches Denison, joined me working 5-10 hours a week as a playtester, game designer, and just a general jack-of-all-trades-guy.

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Rebalancing Cogmind

Grid Sage Games

Some roguelikes don’t strive for balance, but maintaining balance has always been important to me for Cogmind, since it fits better with my vision for this type of game, heavy on tough, complex, and consequential decision-making at multiple strategic and tactical levels. Alien Artifacts. Exiles Prototypes.

Balance 52
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Istanbul Gaming Summit 2023

Deconstructor of Fun

He stressed that games should hold true to the brand’s values, citing Star Wars: Galaxy of Heroes as a perfect product-market fit. Diversify revenue model Cilingir urged game-makers with games skewed heavily toward either ad or IAP-based monetisation to balance their revenue mix.

Games 59
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Garrisons 2.0

Grid Sage Games

The amount of content variety offered by the original Garrison design was more suited to a lower visitation rate, not the “I’m going to play almost my entire run inside these things” which it had become for some people. Sample Garrison content list from Beta 11. It’d sure be nice to resolve that!

Beta 52
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

The first question around non-PVP content (single player campaign, Zombies) was resourcing: non-PVP content required the most development heads and was the least retentive in the long term, since players tended to not return after completing it.

Content 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

SPOILER ALERT: This post spoils what happens in the game. CONTENT WARNING 1: I mention a suicide from a century ago. CONTENT WARNING 2: the game is rather explicit, but I've kept the imagery in this post relatively tame, at a semi-NSFW / soft-R rating. It also spoils a bit of Bioshock Infinite (2013) because why not.

Code 52