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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

With AI Workbench, developers and data scientists have the flexibility to start an AI or ML project locally on a PC or workstation and then migrate it anywhere. Benefits include: Free and quick install on the system of choice with an intuitive UX or CLI for project creation and management. What is NVIDIA AI Workbench?

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Kyzrati’s Game Design Philosophy

Grid Sage Games

Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work. Cogmind 7DRL!

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Therefore, Cookie Run: Kingdom ’s similar but improved art style with a casual Build & Harvest and in-depth RPG gameplay makes it easier to win over adult players, which is supported by the user data. There are also hidden easter eggs with interesting lines and detailed facial expressions if players click on or drag them around.

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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Key issues covered in this panel discussion include: Biggest mistakes to avoid Creatively led vs. data led companies… and also vs. technology led? Impact of data in games Hiring for cultural fit Initial focus post funding Why you need to panic! We'll also talk about kind of this difference between creative versus data driven companies.

Games 52
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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

Unless otherwise specified, all ranking, downloads and revenue data below has been acquired through the wonderful data services of Sensor Tower. Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. To make sure you don’t miss on all of the ?content

UX 52