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Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Mishka and Rina also take a look into the Turkish gaming industry as a whole. I couldn’t agree more.

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Marvel Snap - The Definitive Deconstruction

Deconstructor of Fun

What I mean by that it is easy to pick up and play, which for a card game is no small feat. The game is polished, fun, and accessible, which is a testament to the amount of time and effort that was put into its four year development. Most importantly, the game was and is performing!

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Royal Match - The New King from Turkey?

Deconstructor of Fun

Especially since the game seeks to dominate the puzzle genre, which is the largest and arguably the most competitive genre in mobile games. Our partner ironSource builds technologies that help game developers take their games to the next level. Signup for the newsletter and apply for our Slack group.

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10 Years of Excellence - Deconstruction of Supercell

Deconstructor of Fun

Out of all the gaming companies out there, Supercell is one of the few capable of shipping consecutive monster hits. Most mobile gaming companies bet on incremental innovation as their gateway to success. They make marginal improvements to an existing game, hoping to convince enough players to switch to their game.

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Playrix - True Behemoth of Casual Mobile Games Founded in 2004, Playrix entered the industry by making premium Match-3 and Hidden Object games. As a result of growth of app stores in early 2010s they switched their focus and decided to jump onto the free to play mobile games in 2011.

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2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Our 2021 predictions have been sponsored by Facebook Gaming. Facebook Gaming helps developers and publishers to build, grow and monetize their games. Mat Baker has been making mobile games for 15 years. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado.

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Old World Designer Notes #11: The End

Designer Notes

The game, a historical 4X set in classical antiquity, released on July 1, 2021, and is available for purchase here. By redefining the player’s goal from just surviving as long as possible to something fresh and unusual, the game itself was constantly mutating for the player, making it much more replayable.

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