Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”
PreMortem.Games
NOVEMBER 15, 2023
RimWorld is balanced around sitting on a single map, with everything easily accessible. I wanted a colony sim where other settlements around you aren’t just a static backdrop, but parts of a living, simulated world. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
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