James Bendon’s 5-year journey to create Dinkum “To be honest, I really like working alone”
PreMortem.Games
MAY 29, 2024
Since then, I feel like I’ve learned how to balance work and life a bit better.” I had made dozens of smaller games and prototypes in my spare time while I worked my day job, but Dinkum is my first commercial product. “I Since then, I feel like I’ve learnt how to balance work and life a bit better.”
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