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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

We already had two betas , and here's the next round with Godot 3.2.2 While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. stable, which is why we publish this beta build now. Other changes.

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

This beta 4 fixes some regressions and adds more bug fixes to make the upcoming release even better. While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. Notably, Godot 3.2.2 The fix made in the 3.2

Beta 52
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Dev snapshot: Godot 4.0 alpha 16

Mircosoft Game Dev

beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. The beta feature freeze will soon lock the API more or less in place, so contributors have been hard at work evaluating and merging or rejecting the last proposals for a more consistent and user-friendly API. Core: More renames!

Alpha 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

is turning out to be quite feature-packed and we've been taking the time to iterate with four beta snapshots. While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. The upcoming Godot 3.2.2

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

is turning out to be quite feature-packed and we've been taking the time to iterate with four beta snapshots and two release candidates (RC). While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues.

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

is turning out to be quite feature-packed and we've been taking the time to iterate with four beta snapshots before reaching a state that we're confident enough to label as release candidate. beta 4 have been renamed in preparation for the addition of GLES3 batching, see this Pull Request ). The upcoming Godot 3.2.2 stable build.

Beta 52
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Maintenance release: Godot 2.1.4

Mircosoft Game Dev

A big thankyou to all the contributors who worked on this release by implementing bug fixes or features, or testing the changes to spot potential regressions and help debug issues. 3D editor: Ability to select subscenes when clicking them in the viewport. Editor: Instanced scenes: Keep default exported script values unless overriden.

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