Introducing the new "last minute" lightmapper
Mircosoft Game Dev
DECEMBER 13, 2017
Wait, are we not in Beta? The newly added VR support also suffers with GIProbe, as it has to render in very high resolutions. Light is precomputed offline and rendered to a texture, which is then used by the geometry. Lightmapping is a very cheap operation, so it should run fine even on low end mobile. How does it look?
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