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[Release post of the official Shader Graph extension]

Cocos

GitHub: shader-graph Preview Basic Structure Preparation Phase Cocos Creator 3.8.2 Community Public Beta Portal( [link] Download Cocos Creator 3.8.2 editor and the shader-graph.zip shader-graph.zip plugin. Click , choose the shader-graph.zip extension file, and import it. Open Cocos Creator 3.8.2

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. If you already reviewed the changelog for the previous beta, you can skip right to the differences between beta 3 and beta 4. Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Highlights.

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

We had a beta 2 build ten days ago , and a number of issues have since been found and fixed, so it's time for Godot 3.4 If you already reviewed the changelog for the previous beta, you can skip right to the differences between beta 2 and beta 3. Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

beta 2 , even though we never had a formal beta 1 announcement on this blog. beta 1 is available for download for comparison purposes, but since it had a major regression on C# support on Windows , I skipped its blog post. and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ).

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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

We already had two betas , and here's the next round with Godot 3.2.2 stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). After refining our Godot 3.2

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

This beta 4 fixes some regressions and adds more bug fixes to make the upcoming release even better. stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ).

Beta 52
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Dev snapshot: Godot 3.2.2 beta 2

Mircosoft Game Dev

We published a first beta a few weeks ago, and here's the next round with Godot 3.2.2 stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). After refining our Godot 3.2

Beta 52