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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

Welcome back to the riveting, the joy-inducing, the awe-inspiring Kristala dev blog! We're coming to you live and direct with Issue #18 and we can confidently say.it's gonna be good. If you haven't heard, members of our dev team have been streaming their work LIVE every evening at 9 pm EDT (except for Mondays).

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Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Three: Operation Best Practices

AWS Games

Introduction To continue our discussion about Amazon DocumentDB best practices in part two , we are going to focus on data protection, scaling, monitoring, and cost optimization in this blog. Amazon DocumentDB groups these events into categories that you can subscribe to so that you can be notified when an event in that category occurs.

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Game Developer’s Guide to Amazon DocumentDB Part 1: An Overview

AWS Games

Introduction Document database is one of the fastest growing categories of nonrelational database that makes it easier for game developers to store and query data as JSON-like documents. Billable storage includes your data, indexes, and change stream data. Let this workshop be your guide!

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Rebalancing Cogmind

Grid Sage Games

Mechanics that are never quite worth taking advantage of, items that haven’t lived up to their potential, or were later superseded by other options but remained unchanged, or even long-term experiments that were included at some point but never updated/expanded/removed. Categorical Approach.

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2020 Predictions #10: Playbook to reach the Top of Sports Games

Deconstructor of Fun

This analysis is written by UX Reviewer’s Om Tandon and product guy and blog writer Alexandre Macmillan To make sure you don’t miss all the following prediction posts, please do subscribe to the Deconstructor of Fun newsletter. As you’ve noticed from the previous prediction post, we actively refer to the categories, genres and sub-genres.

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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

3: They have an awesome Medium blog and podcast called LevelUp. First, a Sneak Peak into the Casual Market As you’ve noticed from the previous prediction post , we actively refer to the categories, genres and sub-genres. In this second post we discuss Arcade games, which we see as a genre in the Casual category.

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10 Years of Excellence - Deconstruction of Supercell

Deconstructor of Fun

Live services : Over the years, the game hasn’t lost its step and has continued to provide fresh content regularly. Yet, no matter what IP or gameplay modifications the rivals made, none of these well-crafted competitive games was able to carve enough audience to even continue live services, let alone compete against Clash Royale.

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