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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Bug reports.

Beta 75
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ).

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ).

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ).