Maintenance release: Godot 3.3.1
Mircosoft Game Dev
MAY 18, 2021
Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). HTML5: Fix build with Emscripten 2.0.17+ ( GH-48320 ). Linux: Fix 32-bit builds' compatibility with older libstdc++.
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