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[Release post of the official Shader Graph extension]

Cocos

and is developed based on our in-house open-source Graph component from the Web UI library. To promote collaboration and innovation within the developer community, we have open-sourced the full set of source code for this plugin under the MIT license. This means developers are free to use, modify, and distribute this tool.

Shaders 52
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

UX 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). Buildsystem: Unify tools / target build type configuration ( GH-66242 ).

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). Buildsystem: Unify tools / target build type configuration ( GH-66242 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). This beta 4 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). This beta 5 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). We had a beta 2 build ten days ago , and a number of issues have since been found and fixed, so it's time for Godot 3.4 C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ).

Beta 52