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Upcoming Panel at SXSW Online 2021

Game Design Aspect

This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order. Currently working as an instructor and immersive artist, she is keenly aware of how emerging technology is changing the way we relate to each other.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Over the past decade, there has been an increase in the examination of personal narrative elements as methods of engagement in teaching and community building, most notably by contributing a level of accessible authenticity. You can find her on Twitter at @Ing3nu or on her blog at www.ungerink.com.

Writing 52
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

Over the past decade, there has been an increase in the examination of personal narrative elements as methods of engagement in teaching and community building, most notably by contributing a level of accessible authenticity. You can find her on Twitter at @Ing3nu or on her blog at www.ungerink.com.

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Creator autonomy takes center stage at GDC

Game Daily

Despite the hype surrounding certain buzzwords in gaming right now, it’s always worth remembering that technology isn’t always a primary agent of change. People, and the way we see ourselves, can also make lasting differences, and improvements. ” This kind of change is a long and hard road.

Agent 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Launched in 2005 by Unity Technologies, the game engine was initially designed uniquely for OS X games. So do they compete or co-exist peacefully?

Engine 52
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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.

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All Time Favorite MS DOS Games

Game Designing

Build armies, move troops strategically around to fortify positions in an attempt to strengthen your position, and attack and defend. In Mario Teaches Typing, there are four games to choose from, each one building on the previous one with regard to difficulty levels. Build and manage the various operations of a modern skyscraper.

Games 52